![]() A while after that in preparation for the election, we took in Roxana (Which you may know as Boo Boo) to help out. Shortly after my arrival, my fellow texture artist Elizabeth (Also known as Joyful Roxy, or June) joined in and nailed everything I threw at her. (And it wasn't Doomsday, either! We'll get to that.) This time around, the team asked me to reach out to a few people that I had been watching and see if we can round up a Texturing Team for the massive project that we were about to undertake. It didn't take us too long to understand that one person couldn't be texturing everything on their own. Amazing what happens when Toons unite, eh? Taking in a new Team You'd think that this would open up some problems for working together, but really it has made us think of all sorts of creative ways to collaborate without being near each other at all. I live in Israel, which is half-a-world away from most of the team. While I would have loved to fly out over to a Toon HQ of our own, most of our design and development takes place over the internet! As you may have guessed from Agata's Backstage column, the Toontown Rewritten team is made of toons from all over the world. You can probably imagine how surprised I was when I was offered to join the team as their very first texture artist - It was exciting to be welcomed in by the team, the very same ones I had been actively following for a few weeks in hopes that we would be able to play Toontown again! Joey, our beloved Sir Max, secretly kept an eye on me while I was sharing my works. Way back in the day (Which hardly seems like a year ago.) before the days of Toontown Rewritten, I was just an ordinary Toon like you helping out with some fan art and graphic design on community fansites. ![]() While Kati handles all of the graphic work and drawings, we take care of the things you see in-game - and I'm here to tell you all about what we have in store! The Claim to Fame I am one of the three artists on the texturing team here at Toontown Rewritten. Save it at the root folder of your content pack, on the same level that phase folders reside at.Hello, Toons far and wide! (Yeesh, we're running out of ways to say "Hi.") I'm Maya, the slate blue rabbit known as Slate. When you create the multifile, just include the icon!Ĭreate a new text file and name it info.ini - that’s the INI file type. I’m a Content Pack Creator, how do I change the displayed icon, name, and description of my Content Pack in-game?įirst, thanks for creating a Content Pack for Toontown Rewritten! This question assumes you know the basics of how to create a pack already.Ĭreate a power-of-two square icon (32x32, 64圆4, etc.) of small size (we don’t recommend anything bigger than 128x128) that can represent your Content Pack, and name it pack.png - PNG format, naturally! Save it at the root folder of your content pack, on the same level that phase folders reside at. While you can put as many Content Packs in the resources folder as you like, a large number has not been fully tested and may result in some game instability. However, since you can disable content packs in-game, there is no need to remove Content Packs you don’t wish to use temporarily. To install or delete a Content Pack, you’ll have to quit Toontown Rewritten and make changes to your resources folder before playing again. You can also click, hold, and drag to change the order that the packs are loaded in, allowing you to prefer partial content packs to be loaded over full content packs, giving you a mixed and matched experience. Once you’ve installed a Content Pack, the next time you launch Toontown Rewritten, the new visuals/audio/fonts will be used immediately! Your installed Content Packs will be available in the Options Menu, under the Video Tab, under Content Packs.Īt any time, you can navigate there and hover over a Content Pack to enable or disable it. By altering and creating new textures, incorporating new music and sound effects, and crafting compelling visuals, creators design fresh versions of Toontown for players to enjoy and switch between.Įxisting for almost as long as Toontown has, Content Packs have long been a medium for players to express themselves and create new Toontown experiences. These files then become what the game uses to create the player’s experience. They work as a result of creators providing players an alternate set of files to put in their Toontown Rewritten folder. Have you ever wished Toontown looked a little more high definition? Have you ever wondered what it would be like if Toontown’s skies were always dark? Have you ever wanted to see Sellbot HQ bathed in molten lava? Content Packs and their dedicated creators make all of those things possible and more!Ĭontent Packs are ways for players to integrate a new look and feel into Toontown without affecting the gameplay of others around them.
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